128 cards found.

Blood for Bones

Sorcery {3}{B} (0)

As an additional cost to cast this spell, sacrifice a creature.
Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.



Color Identity: B,Black
Printings:
Core Set 2020 (Uncommon)

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Chalice of the Void

Artifact {X}{X} (0)

Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.



Color Identity:
Printings:
Magic Online Promos (Rare)

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Chilling Grasp

Instant {2}{U} (3)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: U,Blue
Printings:
Eldritch Moon (Uncommon)

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Chronostutter

Instant {5}{U} (6)

Put target creature into its owner's library second from the top.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Colossal Heroics

Instant {2}{G} (3)

Strive — This spell costs {1}{G} more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.



Color Identity: G,Green
Printings:
Journey into Nyx (Uncommon)

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Compelling Deterrence

Instant {1}{U} (2)

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.
"So much for neighborly hospitality!"



Color Identity: U,Blue
Printings:
Shadows over Innistrad (Uncommon)

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Conclave Tribunal

Enchantment {3}{W} (4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.



Color Identity: W,White
Printings:
Guilds of Ravnica (Uncommon)

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Covenant of Blood

Sorcery {6}{B} (7)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Covenant of Blood deals 4 damage to any target and you gain 4 life.



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Cuombajj Witches

Creature Human Wizard   1 / 3   {B}{B} (2)

{t}: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.



Color Identity: B,Black
Printings:
Commander Legends (Uncommon)
Commander Legends (Uncommon)

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Daring Sleuth

Creature Human Rogue   2 / 1   {1}{U} (2)

When you sacrifice a Clue, transform Daring Sleuth.
"No matter the cost, I must discover the source of these strange happenings."



Color Identity: U,Blue
The other side is:

Printings:
Shadows over Innistrad (Uncommon)

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Deathsprout

Instant {1}{B}{B}{G} (0)

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.



Color Identity: B,G,Black,Green
Printings:
War of the Spark (Uncommon)

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Debt to the Deathless

Sorcery {X}{W}{W}{B}{B} (4)

Each opponent loses two times X life. You gain life equal to the life lost this way.
Some of Orzhov's cruelest collectors remember their debtors by taste alone.



Color Identity: B,W,White,Black
Printings:
Dragon's Maze (Uncommon)

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Deliver Unto Evil

Sorcery {2}{B} (0)

Choose up to four target cards in your graveyard. If you control a Bolas planeswalker, return those cards to your hand. Otherwise, an opponent chooses two of them. Leave the chosen cards in your graveyard and put the rest into your hand.
Exile Deliver Unto Evil.



Color Identity: B,Black
Printings:
War of the Spark (Rare)

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Dirge of Dread

Sorcery {2}{B} (3)

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Displacement Wave

Sorcery {X}{U}{U} (2)

Return all nonland permanents with converted mana cost X or less to their owners' hands.
The sea respects no boundaries, least of all the coast.



Color Identity: U,Blue
Printings:
Magic Origins (Rare)

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Dragonlord's Prerogative

Instant {4}{U}{U} (6)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
If you revealed a Dragon card or controlled a Dragon as you cast this spell, this spell can't be countered.
Draw four cards.



Color Identity: U,Blue
Printings:
Dragons of Tarkir (Rare)

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Drown in Filth

Sorcery {B}{G} (2)

Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.



Color Identity: B,G,Black,Green
Printings:
GRN Guild Kit (Common)

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Duskborne Skymarcher

Creature Vampire Cleric   1 / 1   {W} (1)

Flying
{W}, {t}: Target attacking Vampire gets +1/+1 until end of turn.
"The hour of Dusk is come."



Color Identity: W,White
Printings:
Ixalan (Uncommon)

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Dutiful Return

Sorcery {3}{B} (4)

Return up to two target creature cards from your graveyard to your hand.
When Malakir's surgeons failed, its death-shamans took over.



Color Identity: B,Black
Printings:
Battle for Zendikar (Common)

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Eidolon of Blossoms

Enchantment Creature Spirit   2 / 2   {2}{G}{G} (4)

Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card.



Color Identity: G,Green

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128 cards found.